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🏢 Electronic Arts
Software Engineer Intern
💼 Internship
📍 Hyderabad, Telangana, India
🔗 Explore More
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🛠 Skills Required
C++
Scala
Python
AWS
GCP
Azure
Linux
Docker
Kubernetes
Grafana
MySQL
Redis
automated testing
performance testing
problem solving
communication
🎤 Interview Experience
EA’s interview process typically starts with a timed online coding test focusing on data structures and algorithms, followed by a technical interview that probes your understanding of system design, performance testing, and programming languages like C++ or Scala. The final HR round assesses cultural fit, communication skills, and motivation. Preparing with mock tests and reviewing EA’s recent tech stack helps candidates perform confidently.
🏢 Work Culture
Electronic Arts promotes a collaborative and inclusive culture where creativity is celebrated and employees are encouraged to experiment. The company offers clear growth pathways, regular learning sessions, and a healthy work‑life balance supported by flexible hybrid arrangements.
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📚 Free Study Materials (4)
Aptitude Questions & Answers – Core Concepts
Covers quantitative and logical aptitude topics that help you clear the initial screening test for EA internships.
Open Resource ↗
Electronic Arts Recruitment Process – Interview Experiences
First‑hand accounts of EA’s coding and technical rounds, giving insight into the difficulty level and question patterns.
Open Resource ↗
PrepInsta EA Software Engineer Guide
Curated set of coding problems, system design basics, and interview tips tailored for EA’s software engineer roles.
Open Resource ↗
LeetCode Problem Set – Practice Platform
Extensive library of algorithmic problems to sharpen DSA skills required for EA’s online coding assessment.
Open Resource ↗
✅ Eligibility Criteria
Pursuing a Bachelor's degree in Computer Science, Software Engineering, Information Technology or related engineering streams; minimum 60% aggregate (or CGPA 6.0/10); no active backlogs; expected graduation between 2024 and 2026; strong academic record and passion for gaming or large‑scale systems.
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🏆 Selection Process
Round 1: Online coding test (DSA & basic programming) → Round 2: Technical interview (system design, testing concepts, coding) → Round 3: HR interview (fit, motivation, behavioral questions)
📄
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🔔 Apply before 04 Aug 2026 — 40 days remaining
📋 About the Role
Electronic Arts (EA) is a global leader in interactive entertainment, creating iconic franchises such as FIFA, Madden, Battlefield, and The Sims. Founded in 1982, EA has grown into a multi‑billion‑dollar enterprise with offices spanning the globe, from Redwood City to Hyderabad. The company’s mission is to inspire and unite players through unforgettable gaming experiences, and it invests heavily in cutting‑edge technology, cloud infrastructure, and data‑driven platforms to keep its titles at the forefront of the industry. EA’s culture encourages creativity, collaboration, and continuous learning, making it an attractive destination for young talent who want to shape the future of gaming.
The Software Engineer Intern role sits within the EA Digital Platform (EADP) team, part of the CT – Infrastructure & Platform studio. As a Systest Engineer intern, you will work on building and integrating automation tools, developing simulation code, and conducting large‑scale stress and load testing for EA’s online services. This hybrid position offers a blend of hands‑on coding, performance analysis, and cross‑functional collaboration, providing a solid foundation for a career in platform engineering or quality assurance.
Key Responsibilities:
1. Design and integrate automation tools to streamline testing workflows.
2. Develop and maintain game‑call pattern simulation code using C++ and Scala.
3. Create test designs, gameplay‑driven scenarios, and configure distributed environments for load generation.
4. Execute stress and load tests, collect metrics, and produce detailed analysis reports.
5. Diagnose system and network performance issues, distinguishing between test‑related and component‑related problems.
6. Collaborate with engineering peers to track, prioritize, and resolve defects.
7. Communicate test status, findings, and recommendations to stakeholders.
8. Adhere to EA’s security policies, NDAs, and compliance guidelines.
9. Manage multiple tasks efficiently, demonstrating agility and proactive issue reporting.
10. Contribute ideas for improving test automation frameworks and platform reliability.
Tech Stack: C++, Scala, Python, AWS (or GCP/Azure), Grafana, MySQL, Redis, Linux, Docker, Kubernetes.
Growth Path: Successful interns often transition to full‑time Software Engineer roles within EA’s platform teams, with opportunities to specialize in performance engineering, cloud infrastructure, or game services. The exposure to large‑scale distributed systems and industry‑leading tools accelerates professional development.
Why Join EA? You will be part of a world‑renowned gaming company that values innovation and player‑centric design. The internship offers mentorship from seasoned engineers, real‑impact projects that affect millions of gamers, and a vibrant, inclusive workplace that balances creativity with technical rigor.
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Don't miss this opportunity!
Apply before 04 Aug 2026 — only 40 days left
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📋 Quick Info
JOB ID
C551-J006
POSTED
-11113s ago
TYPE
Internship
BATCH
All Batches
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